Programming Engineering Roadmap
Detailed content of the core chapters of the Programming Engineering course.
Chapter |
Main Topic |
Detailed Content |
Objective |
1 |
POINTERS |
- 1.1. Introduction to pointer variables
- 1.2. Concept of pointers and addresses
- 1.3. Declaring and initializing pointer variables
- 1.4. Pointer operators
- 1.5. Operations on pointers
- 1.6. Pointers and arrays
- 1.7. Functions with pointer parameters
- 1.8. Dynamic memory allocation
|
- Understand and use pointers proficiently.
- Complete 1.9. Exercises.
|
2 |
STRING IN STL |
- 2.1. Introduction to the STL library
- 2.2. The string class
- 2.3. Some common algorithms
|
- Use the string class effectively.
- Complete 2.4. Exercises.
|
3 |
VECTOR IN STL |
- 3.1. The Vector class
- 3.2. Some common algorithms
|
- Use the vector class to manage dynamic arrays.
- Complete 3.3. Exercises.
|
4 |
STRUCTURES |
- 4.1. Concept and definition of structure types
- 4.2. Declaration and member access
- 4.3. Passing structures to functions
- 4.4. Structure pointers
- 4.5. Some operations on structures
|
- Organize complex data using structures.
- Complete 4.6. Exercises.
|
5 |
FILES |
- 5.1. Concept of files
- 5.2. Declaring and opening files
- 5.3. Reading/writing text files
- 5.4. Reading/writing binary files
|
- Work with files to store and read data.
- Complete 5.5. Exercises.
|
6 |
RECURSION |
- 6.1. Introduction and recursive algorithms
- 6.2. Types of recursion
- 6.3. Advantages and disadvantages of recursion
- 6.4. Illustrative examples
|
- Understand and apply recursion to solve problems.
- Complete 6.5. Exercises.
|