Basic Python Programming Roadmap

Master the fundamental concepts and skills of Python programming to build your first applications.

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Stage Main Topic Content & Learning Activities Objectives & Deliverables
1 Introduction & Setup
  • Learn about Python and its applications.
  • Install Python and a code editor (VS Code).
  • Write and run the first "Hello, World!" program.
  • Understand what Python is and why you should learn it.
  • Successfully set up the programming environment.
2 Basic Syntax & Variables
  • Learn basic syntax: indentation, comments.
  • Declare and use variables, data types (int, float, str, bool).
  • Use `input()` and `print()` functions.
  • Perform type casting.
  • Write simple interactive programs.
  • Store and manipulate different types of data.
3 Operators
  • Use arithmetic, comparison, and logical operators.
  • Perform calculations and comparisons in Python.
4 Data Structures
  • Work with Lists and Tuples.
  • Store data with Dictionaries and Sets.
  • Choose the appropriate data structure for the problem.
5 Control Flow
  • Branch logic with if-elif-else statements.
  • Perform iteration with for and while loops.
  • Use `break` and `continue` to control loops.
  • Write programs with complex logic.
6 Functions
  • Define and call functions with the `def` keyword.
  • Use parameters and get return values with `return`.
  • Write structured and reusable code.
7 File Handling
  • Open, read, and write text files.
  • Use the `with` statement for safe file management.
  • Perform basic file read/write operations.
8 Exception Handling
  • Catch errors with try...except blocks.
  • Use `else` and `finally` in exception handling.
  • Write robust programs that can handle errors.
9 Modules and Packages
  • Use `import` to reuse code from other files.
  • Explore some modules from the standard library (math, random, datetime).
  • Install third-party packages with `pip`.
  • Extend program functionality by using libraries.
10 Introduction to OOP
  • Understand the basic concepts of Object-Oriented Programming (OOP).
  • Define a simple class and create an object.
  • Start thinking in an object-oriented way.
11 Small Consolidation Project
  • Apply learned knowledge to build a console application.
  • Suggestions: Calculator, Simple contact book, Guess the number game.
  • Consolidate knowledge and have a first practical product.