Java Desktop App Programming Roadmap

Master how to build cross-platform desktop applications using Java with JavaFX or Swing.

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Stage Main Topic Content & Learning Activities Objectives & Deliverables
1 Java & OOP Fundamentals
  • Review Java Basics
  • OOP Principles
  • Java Collections Framework
  • Ensure a solid foundational knowledge.
2 Introduction to GUI Programming
  • What is a GUI?
  • Event-Driven Programming
  • JavaFX vs. Swing
  • Understand the basic concepts of user interface development.
3 JavaFX Basics (Recommended)
  • Setup & First Application
  • Stage, Scene, and Scene Graph
  • Layout Panes
  • Basic Controls
  • Build simple user interfaces with JavaFX.
4 Advanced JavaFX
  • Event Handling
  • FXML and Scene Builder
  • CSS Styling
  • Advanced Controls
  • Build complex and beautiful JavaFX applications.
5 Swing Basics (Optional)
  • JFrame, JPanel, JLabel
  • Layout Managers
  • JButton, JTextField
  • ActionListeners
  • Understand how to work with the older Swing library.
6 Advanced Swing
  • JTable, JList, JTree
  • Look and Feel
  • SwingWorker
  • Use complex Swing components.
7 Common Concepts
  • File I/O Operations
  • Database Connectivity (JDBC)
  • Multithreading
  • Integrate backend functionalities into the application.
8 Packaging & Deployment
  • Creating an Executable JAR
  • jpackage tool
  • Distribute your application to end-users.
9 Real-world Project
  • Build a Complete Application
  • Project Ideas (e.g., To-Do Manager, Music Player)
  • Apply learned knowledge to a practical project.