Codeforces Learning Path
A structured roadmap for competitive programming, progressing through Codeforces ratings.
Phase |
Main Topic / Rating |
Content |
Goal |
1 |
Foundations |
- Choose Programming Language (C++)
- Big O Notation
- Set Up Environment
|
Establish fundamental programming and environment setup skills. |
2 |
Newbie (Rating < 1200) |
- Basic Math & Number Theory
- Brute Force Technique
- Sorting & Greedy
- Using Basic Data Structures
|
Master basic problem-solving techniques and data structures. |
3 |
Pupil (Rating 1200-1400) |
- Binary Search
- Two Pointers Technique
- DFS & BFS
- Modulo Arithmetic
|
Learn standard algorithms for common problem types. |
4 |
Specialist (Rating 1400-1600) |
- Basic Dynamic Programming (DP)
- Advanced Graph (Dijkstra, MST)
- Tree Data Structures (BST, Heap)
- Query Processing (Prefix Sums)
|
Tackle intermediate topics like DP and graph algorithms. |
5 |
Expert (Rating 1600-1900) |
- Advanced Dynamic Programming
- Segment Tree & Fenwick Tree
- Max Flow
- Game Theory
|
Master advanced data structures and algorithmic paradigms. |
6 |
Candidate Master & Above (Rating 1900+) |
- Advanced String Algorithms
- Computational Geometry
- FFT & Polynomial Multiplication
- Intensive Practice
|
Explore specialized topics and achieve high-level proficiency through practice. |