Object-Oriented Programming Roadmap
Step by step guide to becoming an Android developer.
Ask AI about Object-Oriented Programming Roadmap
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1Introduction to OOP
Building the foundational mindset for object-oriented programming.
What is OOP? Why use it?
Comparison with Procedural Programming
Overview of the 4 Pillars of OOP
2Class and Object
The most basic and core concepts of OOP.
Class as a Blueprint
Object as an Instance
Attributes and Methods
Constructor and Destructor
3Encapsulation
Bundling data and the methods that work on that data together.
Data Hiding
Public, Private, Protected
Getters and Setters
4Inheritance
Allows a new class to inherit the properties and methods of an existing class.
Base and Derived Class
'is-a' Relationship
Method Overriding
Types of Inheritance
5Polymorphism
The ability of an object to take on many forms.
Compile-time (Static) Polymorphism
Run-time (Dynamic) Polymorphism
6Abstraction
Hiding complexity and showing only the essential features of the object.
Hiding Implementation Details
Abstract Class and Interface
7Advanced Concepts
Diving deeper into the relationships and characteristics of objects.
Composition vs. Inheritance
Association, Aggregation, Composition
Static Members
8SOLID Design Principles
Five fundamental principles for writing more maintainable, scalable, and understandable code.
S - Single Responsibility Principle
O - Open/Closed Principle
L - Liskov Substitution Principle
I - Interface Segregation Principle
D - Dependency Inversion Principle
9Design Patterns
Proven solutions to recurring problems in software design.
Creational Patterns
Structural Patterns
Behavioral Patterns
10Practice and Application
Applying the learned knowledge to real-world projects.
Apply OOP to a Project
Refactoring Code
Learn about UML Class Diagrams